Steve Tsai
software engineer
projects
- ColorPop → match-3 roguelite with big numbers. Godot, built in Google Antigravity the week it launched.
- Patient Pilgrims → async online board game — settle, trade, and build with friends at your own pace. React + Firebase, built with Codex, Hermes, and Claude Code.
- Disc Throwers → async multiplayer disc-golf card game — sink baskets, sabotage friends, survive the hooligans. React + Firebase, built with Codex, Hermes, and Claude Code.
- Space Game → FTL-inspired starship survival meets squad tactics. TypeScript + Phaser.
- We Are Steve → roguelite dungeon crawler — unnamed children who fight and gain each other's powers. Godot, all art and audio procedural.
- Chairfighter → mini-metroidvania where a basic chair defeats boss furniture and unlocks chair transformations. Godot.
links
- github → github.com/TsilenT
- email → hello@stevets.ai